So after an initial focus on antique map styles, then game map forms, then illustrative cartography, I've been moving in more technical directions the past few weeks - doing a lot of work with creating 3D terrain effects for maps, as well as reprojecting NASA's
Blue Marble Next Generation (BMNG) RAW data to create hyper-accurate background maps.
The area surrounding Alesia, with 3d terrain and edge displacements...
NASA BMNG data of the Pacific, reprojected on an Albers equal-area cone...